Helping digital art teams work better, together.
We strive to empower digital artists and game studios to do their best work by building a unified asset management, collaboration and version control platform.
Artists and developers face many challenges when it comes to building games. We see it as our job to help solve these problems. We are here to revolutionize the collaborative artistic process.
Our Team
James is an artist and entrepreneur. He was formerly CEO and co-founder of PlayFab which was sold to Microsoft in 2018. He then helped launch Games Fund One at a16z as founding general partner. Before that, he built and sold a game studio to PopCap Games and then led their Asia operations in Shanghai.
Jordan is a writer, engineer, graphics enthusiast and hacker of all the things. Servant leadership is his mantra. He has extremely odd tastes in music and wishes he was a viking. He even tells his children they are vikings. Sadly, he's about as viking as he is a monkey.
Josef is our resident artist and advocate for fixing all the problems artists face. He knows way too many movie quotes. He's an eternal optimist and natural born problem solver as long as you don't get him started on golf, though.
Mark jams out listening to great Canadian musicians, watching hockey and playing Civ IV. He believes a 3-5 sentence bio is about 2-4 sentences too long. He enjoys writing code and building things, but really loves creating something new with others.